
Games / 3DCG
EREgames.com
You play as a young 18 year old girl named Kyra (can be changed early in prologue) and, unknown to her at the time, a vampire, who has been awoken roughly a millenia after her ''death'' to a modern world. But on top of all that, she also has a memory loss, caused by her long slumber and has only portions of her memory left. You will be guiding her through these modern times as she enters a big modern city in which she will be meeting new people while at the same time dealing with her vampiric nature as well as trying to recover her lost memories.
- Scene 1 of Chapter 3 was added for all paths, consisting of:
-160 renders (1715 total)
- 6538 words (94535 total)
- 608 lines of dialogue (9458 total)
- 30 minutes of reading across all paths (6 hours total)
- 3 new music tracks (23 total)
- 1 new SFX (36 total)
- main menu background now shows a series of images from the game instead of a static background
- border around the textbox has been removed so it doesn't hide possibly important render details
- phone messages now display a character icon when shown on screen and in the phone UI in messages screen.
Fixes:
- Some renders and animations from the prologue were adjusted to have the new ''blood eyes'' in them from ch2 evil route for consistency across the game. 7 images and 1 animation for ''bite'' route and 3 images and 1 animation for ''run away'' route were affected.
- phone icon for Subscribestar fixed and is now visually in line with the other icons (Subscribestar page is not yet available)
- phone messages were previously staying in the phone even if you loaded an earlier save after you got them or if you did a rollback to previous screen. This has now been fixed. As a result of this if you played ch2 before you will need to load a save that is before the message arrived at the end of the chapter if you want previous message to show up in the phone. I apologize for this but it couldn't be avoided, but if you don't care about having the message in the phone you can ignore this.
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