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Information
Name: Wicked Island
Fetishes: Female protagonist, Vaginal sex, Big ass, Big tits, Creampie, Rape
Version: 0.8.5.5
Censorship: No
Last updated: 10 December 2024
Language: English
Size: 14,8 GB 7Z
Fetishes: Female protagonist, Vaginal sex, Big ass, Big tits, Creampie, Rape
Version: 0.8.5.5
Censorship: No
Last updated: 10 December 2024
Language: English
Size: 14,8 GB 7Z
About game
Adult open world survival with sex defeat system. Combat horny monsters, Craft and upgrade your gear, unlock pet monsters and upgrade them for more sex animations.Changelog
What's New?
- **Evercoal**: A craftable item that never stops burning
- Ability to **trade with Farmer NPCs** (seeds and produce) and **Barmaid NPCs** (food items).
- **Autopickup** added for wooden logs .
- **Iron ore** now spawns in clusters around large rock formations, but these are guarded by enemy groups.
- **Drake Towers** : Holds a chest guarded by 3 drakes.
- **Mazes** : 6 mazes, each containing a chest and guarded by minotaurs.
- **Speedlines effect** when sprinting ♂.
Changes
- Lowered sound of **footsteps** on grass and dirt.
- Tweaked **cave brightness** for better visibility.
- Reverted to the **old breast physics simulation** for improved visuals.
- Reduced **pushback on parry**.
- Deck UI can now be closed using `Esc` or `Tab` keys.
- **Bow durability doubled**.
- Tweaked **gold value** and **weight** of multiple items.
- Increased **auto pickup range** from 800 → 2000 for better item collection.
- Improved **loot lists** for chests and containers.
- Adjusted **EXP gain** for harvesting and bow usage based on ammo type.
- Removed **volumetric fog** option for easier lighting optimization.
- Tweaked **fog density** and removed certain non-functional graphic options.
Bug Fixes
- Logs spawning below ground and incorrect log sizes fixed.
- Collectible cards no longer spammable for duplicates.
- Night spawns now reliably generate enemies.
- **Servants** now spawn with the correct race from the nursery.
- Containers and tables/pots are no longer lootable after being broken.
- Fixed **cursor** not appearing on the death screen.
- Fixed **planking animation** while riding dragons.
- Ragdolls now work properly .
- Numerous fixes to **building systems**, including refunding resources and preventing destruction on load.
- Fixed **stamina bugs**, **fall damage**, and **level/EXP tracking**.
- Improved **dialogues** to avoid abrupt endings.
- Fixed **random character generation** to prevent odd abominations.
Performance Enhancements
- Added **billboard LODs** for many actors.
- Automated instancing of static meshes to reduce draw calls.
- Tweaked settings related to **hardware ray tracing** for stability.
- Disabled unnecessary **network code** in movement components for reduced CPU load.
- Improved performance in **building mode**. ️
- **Evercoal**: A craftable item that never stops burning
- Ability to **trade with Farmer NPCs** (seeds and produce) and **Barmaid NPCs** (food items).
- **Autopickup** added for wooden logs .
- **Iron ore** now spawns in clusters around large rock formations, but these are guarded by enemy groups.
- **Drake Towers** : Holds a chest guarded by 3 drakes.
- **Mazes** : 6 mazes, each containing a chest and guarded by minotaurs.
- **Speedlines effect** when sprinting ♂.
Changes
- Lowered sound of **footsteps** on grass and dirt.
- Tweaked **cave brightness** for better visibility.
- Reverted to the **old breast physics simulation** for improved visuals.
- Reduced **pushback on parry**.
- Deck UI can now be closed using `Esc` or `Tab` keys.
- **Bow durability doubled**.
- Tweaked **gold value** and **weight** of multiple items.
- Increased **auto pickup range** from 800 → 2000 for better item collection.
- Improved **loot lists** for chests and containers.
- Adjusted **EXP gain** for harvesting and bow usage based on ammo type.
- Removed **volumetric fog** option for easier lighting optimization.
- Tweaked **fog density** and removed certain non-functional graphic options.
Bug Fixes
- Logs spawning below ground and incorrect log sizes fixed.
- Collectible cards no longer spammable for duplicates.
- Night spawns now reliably generate enemies.
- **Servants** now spawn with the correct race from the nursery.
- Containers and tables/pots are no longer lootable after being broken.
- Fixed **cursor** not appearing on the death screen.
- Fixed **planking animation** while riding dragons.
- Ragdolls now work properly .
- Numerous fixes to **building systems**, including refunding resources and preventing destruction on load.
- Fixed **stamina bugs**, **fall damage**, and **level/EXP tracking**.
- Improved **dialogues** to avoid abrupt endings.
- Fixed **random character generation** to prevent odd abominations.
Performance Enhancements
- Added **billboard LODs** for many actors.
- Automated instancing of static meshes to reduce draw calls.
- Tweaked settings related to **hardware ray tracing** for stability.
- Disabled unnecessary **network code** in movement components for reduced CPU load.
- Improved performance in **building mode**. ️