1 562
0
0
Information
Name: Portals of Pheroeon
Fetishes: Anal sex, Big tits, Creampie, Fantasy, Female protagonist, Futa, Handjob, Male protagonist, Monster girl, Oral sex, Rape, Titjob, Vaginal sex
Version: 0.22.0.1
Censorship: No
Last updated: 14 December 2022
Language: English
Size: 714 MB 7Z
Fetishes: Anal sex, Big tits, Creampie, Fantasy, Female protagonist, Futa, Handjob, Male protagonist, Monster girl, Oral sex, Rape, Titjob, Vaginal sex
Version: 0.22.0.1
Censorship: No
Last updated: 14 December 2022
Language: English
Size: 714 MB 7Z
About game
Maincharacter is currently a female(or futa) human (still not quite sure about that. Maybe she will be a unique species that cannot be found anywhere else, making hybrids between her and anything else also unique). There will be a lot of base species (currently only 7 (Centaur, Harpy, Angel, Succubus, Mermaid, Plant, Lavagirl)) and all possible combinations as hybrids as your characterpool to recruit from/ breed. Npcs will mostly be variants of those species or completely unique ones.Changelog
Maincharacters:
Actually all uniques can now be selected as main character (including town npcs etc.)
All unique characters have some bonus when used as maincharacter.
Gallery keeps track of which uniques you've won with already.
4th maincharacter has their own companion and some story stuff/events.
new special unique character that is the default 4th maincharacter:
More specific tutorial/starting guide.
Various starting bonuses.
4th maincharacters have access to some skills to adapt, generally focused on terrain manipulation.
Removed the alternate loss condition of druid based on reputation. All characters now lose based on failed kings quests.
Druid gets doubled relation with the king instead.
added access to gallery from character creation, allowing you to select 4th maincharacter easier.
Dating:
more events
Events generally interact more with cards and score.
New status effect that increases all score gain after climax.
Score from casual cards lowered.
Other:
more events
can trigger a basic brothel shift once/day triggering various events/guests to serve with rewards based on sex skills.
Removed stat bonuses for starting element selection.
Removed the individual sex training.
Removed month/week/season. Now ui shows days based on game length.
Also shows kings quest timer and some reminders for special portals in top.
"wild" modifier adds a random creature instead of 2 plants.
If you only use bonus traits/profession, you get some extra starter points.
some town event uniques can be recruited instantly after having them unlocked in the gallery.
Many small changes.
Balance:
starting quest for short runs is 6 days. (quests for day 6, 10, 14)
cheaper uses for workforce.
final mission is open for less time after reaching your game length.
All basic spirits/seedlings have +2 speed to always have some utility.
Changed some difficulty/hostility scaling based on game lengths.
Rival power more consistently reflects their power. Also have fixed amounts of spirits based on power.
Rivals are generally stronger. power affects their own stats more.
more varied enemy compositions (few stronger or more weaker enemies possible)
Eggmastery caps at 100. Angel/Demon potential can't increase above max level, but are cheaper.
Changed some numbers for difficulty modifiers.
Final mission is open for less time.
Noteworthy bugfixes:
Couldn't do some achievements that require winning in freeplay.
free play special portals had wrong/unclear thresholds.
Girata was bugged.
Dunecasters didn't spawn.
V0.22.0.0 only unlockables.sav is compatible
(To transfer unlocks, copy old "saveData" folder over and remove .sav files that aren't "Unlockables.sav".
Or create new saveData folder and move unlockables.sav)
Actually all uniques can now be selected as main character (including town npcs etc.)
All unique characters have some bonus when used as maincharacter.
Gallery keeps track of which uniques you've won with already.
4th maincharacter has their own companion and some story stuff/events.
new special unique character that is the default 4th maincharacter:
More specific tutorial/starting guide.
Various starting bonuses.
4th maincharacters have access to some skills to adapt, generally focused on terrain manipulation.
Removed the alternate loss condition of druid based on reputation. All characters now lose based on failed kings quests.
Druid gets doubled relation with the king instead.
added access to gallery from character creation, allowing you to select 4th maincharacter easier.
Dating:
more events
Events generally interact more with cards and score.
New status effect that increases all score gain after climax.
Score from casual cards lowered.
Other:
more events
can trigger a basic brothel shift once/day triggering various events/guests to serve with rewards based on sex skills.
Removed stat bonuses for starting element selection.
Removed the individual sex training.
Removed month/week/season. Now ui shows days based on game length.
Also shows kings quest timer and some reminders for special portals in top.
"wild" modifier adds a random creature instead of 2 plants.
If you only use bonus traits/profession, you get some extra starter points.
some town event uniques can be recruited instantly after having them unlocked in the gallery.
Many small changes.
Balance:
starting quest for short runs is 6 days. (quests for day 6, 10, 14)
cheaper uses for workforce.
final mission is open for less time after reaching your game length.
All basic spirits/seedlings have +2 speed to always have some utility.
Changed some difficulty/hostility scaling based on game lengths.
Rival power more consistently reflects their power. Also have fixed amounts of spirits based on power.
Rivals are generally stronger. power affects their own stats more.
more varied enemy compositions (few stronger or more weaker enemies possible)
Eggmastery caps at 100. Angel/Demon potential can't increase above max level, but are cheaper.
Changed some numbers for difficulty modifiers.
Final mission is open for less time.
Noteworthy bugfixes:
Couldn't do some achievements that require winning in freeplay.
free play special portals had wrong/unclear thresholds.
Girata was bugged.
Dunecasters didn't spawn.
V0.22.0.0 only unlockables.sav is compatible
(To transfer unlocks, copy old "saveData" folder over and remove .sav files that aren't "Unlockables.sav".
Or create new saveData folder and move unlockables.sav)