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Information
Name: SeaL
Fetishes: Male protagonist Female protagonist, Futa, Anal sex, BDSM, Bestiality, Cosplay, Creampie, Female domination, Footjob, Group sex, Handjob, Harem, Humor, Lesbian, Male domination, Masturbation, Milf, Oral sex, Rape, Sex toys, School setting, Spanking, Titjob, Vaginal sex, Voyeurism
Version: 0.11 Gamma
Fetishes: Male protagonist Female protagonist, Futa, Anal sex, BDSM, Bestiality, Cosplay, Creampie, Female domination, Footjob, Group sex, Handjob, Harem, Humor, Lesbian, Male domination, Masturbation, Milf, Oral sex, Rape, Sex toys, School setting, Spanking, Titjob, Vaginal sex, Voyeurism
Version: 0.11 Gamma
Censorship: No
Last updated: 19 March 2021
Language: English
Size: 1,08 GB 7Z
Last updated: 19 March 2021
Language: English
Size: 1,08 GB 7Z
About game
Takuya is a normal boy who has recently moved from Tokyo to a small town in Japan. One day the doctor at his school will offer him a pill that will change his life forever.Changelog
1) - Achievements menu:
- When a sequence is viewed an animation warns that an achievement has been unlocked and it's added to the menu.
The tags unlocked are saved in viewing order and, with one click, you can review the scene.
Achievements are independent from the progression in the game, once unlocked they are permanent until reset, they remain even if you start a new game.
When possible I made that with the replay the entire sequence is played, for example the replay of [Condoms] also contains [Facial].
2) - Character menu:
- Characters are also unlocked and saved in viewing order.
Each character has data and a short (and crazy) description.
3) - Complete GUI:
- Nothing exceptional but it's certainly better than the basic interface.
The idea is to make the game colorful and graphically similar to a comic book.
4) - MulticumCam:
- For some images a side menu allows to change POV.
For each sequence I have chosen the image that I think best represents it.
During autoskip they are skipped to avoid slowing down the game.
5) - Other changes:
-To solve the virus report problem I removed, as suggested, the 32 bit version.
After this there is only the exorcist as an option.
-In Preferences there's a button to reset the game if needed.
The game will restart and delete all the progress made and achievements.
When the game is reset old saves may be incompatible.
You'll have to delete saves manually as i don't want to mess with deleting file.
Press Canc with the mouse over them to delete them.
-Some descriptions of the Achievements were funny, some were terrible.
I replaced them all with the dumbest thumbnails possible. :)
-I realized that the name of a maid can be seen as offensive and that's not even remotely my intention so I changed it.
The joke there is Eri, an innocent looking maid who says terrible obscenities.
-I had to fix the weird two frame animations and made some new ones instead. :)
I edited a few scenes to remove the changing color condom, fixed the weird [shota] camera through the wall, etc...
6) - Final considerations:
-Many people have asked me to expand the game.
As explained here , in my opinion to do so you need new tags, not to extend the existing ones.
The reason is that if it's going to be compared to a comic book it's not possible to expand it with too much text, it would be like filling a comic book with balloons and personally I like the dynamic and fast style.
I often use just one or two sentences per image, I don't like it when there is too much text slowing down the action.
The game is a collection of Tags and I like it full of fast H content, for this reason adding boring interlude dialogues between scenes also is not possible in my opinion.
Adding one more Tag to each ending means almost doubling the game (another 5 months of work!), and I'm sorry but it's not my intention to add single Tags at a time. (Epsilon 0.1522 - now there's the [Milking] ending...).
Symmetry is important to me so it's all or nothing.
- When a sequence is viewed an animation warns that an achievement has been unlocked and it's added to the menu.
The tags unlocked are saved in viewing order and, with one click, you can review the scene.
Achievements are independent from the progression in the game, once unlocked they are permanent until reset, they remain even if you start a new game.
When possible I made that with the replay the entire sequence is played, for example the replay of [Condoms] also contains [Facial].
2) - Character menu:
- Characters are also unlocked and saved in viewing order.
Each character has data and a short (and crazy) description.
3) - Complete GUI:
- Nothing exceptional but it's certainly better than the basic interface.
The idea is to make the game colorful and graphically similar to a comic book.
4) - MulticumCam:
- For some images a side menu allows to change POV.
For each sequence I have chosen the image that I think best represents it.
During autoskip they are skipped to avoid slowing down the game.
5) - Other changes:
-To solve the virus report problem I removed, as suggested, the 32 bit version.
After this there is only the exorcist as an option.
-In Preferences there's a button to reset the game if needed.
The game will restart and delete all the progress made and achievements.
When the game is reset old saves may be incompatible.
You'll have to delete saves manually as i don't want to mess with deleting file.
Press Canc with the mouse over them to delete them.
-Some descriptions of the Achievements were funny, some were terrible.
I replaced them all with the dumbest thumbnails possible. :)
-I realized that the name of a maid can be seen as offensive and that's not even remotely my intention so I changed it.
The joke there is Eri, an innocent looking maid who says terrible obscenities.
-I had to fix the weird two frame animations and made some new ones instead. :)
I edited a few scenes to remove the changing color condom, fixed the weird [shota] camera through the wall, etc...
6) - Final considerations:
-Many people have asked me to expand the game.
As explained here , in my opinion to do so you need new tags, not to extend the existing ones.
The reason is that if it's going to be compared to a comic book it's not possible to expand it with too much text, it would be like filling a comic book with balloons and personally I like the dynamic and fast style.
I often use just one or two sentences per image, I don't like it when there is too much text slowing down the action.
The game is a collection of Tags and I like it full of fast H content, for this reason adding boring interlude dialogues between scenes also is not possible in my opinion.
Adding one more Tag to each ending means almost doubling the game (another 5 months of work!), and I'm sorry but it's not my intention to add single Tags at a time. (Epsilon 0.1522 - now there's the [Milking] ending...).
Symmetry is important to me so it's all or nothing.