
Games / 3DCG
Apocalypse 2059 Welcome to the savage world of 2059, where survival is a daily struggle and civilization is nothing but a distant memory. The World That Was In 2030, an event known as "The Cataclysm" forever changed the face of Earth. Nuclear weapons claimed lives in an instant, plunging the world into a devastating nuclear winter that lasted over a decade. Civilization, law, and morality crumbled into dust. The surface became an inferno, forcing what little plant life remained to retreat underground. For the few who survived, existence became a constant battle against extinction. Twenty years have passed. The pre-war generation grows old, while a new generation rises, knowing nothing of the world that came before.
Massive Content Update:
Complete opening storyline of Chapter Two
500+ carefully designed new CGs
1500+ lines of new dialog and narrative content
One hours of new main storyline gameplay
(I didn't actually count that part, I just felt it was about this much :p)
New Characters:
1 important new female characters with unique backstories
Deeper development of existing character relationships
Enhanced Choice System:
Completely redesigned choice mechanics for more meaningful player agency
Multiple choice types that serve different narrative purposes
Technical Innovations & Improvements:
New backpack/item management system
Improved scene transitions with proper contextual introductions
Updated main menu background
Audio system overhaul: long sound effects and ambience audio channels have been unified into the Sound channel, now you can use "mute all" to disable all audio effects
Quick Save interface has been restored
Continued Chinese language support (Thanks to XerxesBreak)
Performance optimizations and bug fixes
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