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The Island - Version

The Island - Version

Games / 3DCG  Game developed by  •  SWAJ in RPGM
The Island - Version
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Name: The Island
Fetishes: Female protagonist, Animated, Creampie, Group sex, Groping, Lesbian, Male domination, Rape, Vaginal sex, Oral sex, Masturbation, Interracial, Adventure, Horror
Censorship: No
Last updated: 6 October 2023
Language: English
Size: 1,61 GB 7Z

About game

The Island, depicts the adventure of Olivia, a young woman who ends up castaway with her friends on a strange and mysterious deserted island. Subjected to a supernatural force that alters sanity, the group is slowly regressing into madness, toward a primitive animalistic state. Will Olivia and her friends manage to escape the Island and uncover the shroud of mysteries around it?

The Island is an adult 2D "Old School" RPG-inspired game with a survival, crafting, investigation and stealth mechanism, including many CG cutscenes and multiple ending scenarios. 


- Added a new small map for story purpose
- Added all the missing dialogues
- Added the temple interior maps and NPCs
- New encounter type based introduced to the game. It's the 1st step toward supernatural encounters
- Add a new scene tied to the new encounter type system
- Added the main story dialogues to the NPCs place holders
- Added a new vendor to the Guardian Village. New items will be added with story development.
- Added a new map with a hidden camp including a fast travel WP in the eastern jungle
- Added the Guardian Coastal Village map
- Added the Wild Jungle map area. This area includes a new resource to trade with the guardians
- Added the Poppy Flower item
- Added the Forgotten Grove map to the Hills of Discord
- Added the Hatchet item to the game
- Added the Harpie's feather item to the game
- Added new NPC related to the new content
- Added a function to the Camp script to check if a specific survivor is part of the Camp girl pool.
- Added new maps to the South-Eastern Shore area
- Added the MQ2's story conclusion map
- Created the render for the last "boss" for the MQ2
- Added Dean's dialogue to the game
- The MQ2 map 3 is pretty much completed and balanced including a lot of minigames and features

- Fix an issue that was preventing the chasm event from being exited when successfully crossing the gap on the makeshift bridge.
- Fix a visual bug to show Olivia walking the log during the chasm event
- Balanced the difficulty of certain QTE
- Fix some pathing issues with the Sacred Serpend Map
- Fix a bug with the Guardian in charge of the ferry between the swamp area and the eastern jungle area
- Added a CG and adjusted the Eldrich parasite event
- Fix a coordinate bug when taking the stairs to the inner sanctum
- Fix a coordinate bug after returning by boat to the swamp from the eastern map
- Moved a NPC that was blocking the PC after the bull event when the Hills of Discord camp quest is completed
- Moved some "repair the camp minigame" event icons to a more obvious place on the map
- Added a new quest to orient the player to the next step after completing the Hills of Discord camp quest
- Fix an issue with some missplaced tiles on specific maps
- Added a few fixes to the bed roll item to prevent the menu from popping up. Hopefully, this will fix the issue
- Added a few checks when using the bed roll to remove some effects such as berry jam and etc.
- Replaced the place holder dialogues with actual revised dialogues for the 1st pink flower related event
- Added a new quick start waypoint taking place right after ending the Hills of Discord camp main quest
- Fix a bug preventing Olivia from extracting toxins after purchasing a sample kit
- Fix an issue where Olivia couldn't know the sugarcane recipe when starting from the Hills of Discord camp or after this point.
- Set the minimum yield of milk gathered from lactating women to 1 during the camp mini-game.
- It's now possible for Olivia to bypass the Primal Regression level requirement to give in to sucking the sleeping muscular roamer in the rainforest when Easy Mode is enabled.
- Adjusted the sleeping event to remove some left over effects on the PC
- Adjusted the captions for missing states
- The tile representing a hatchet-accessible area has been changed to be more intuitive
- Fixed a few pathing issues on various maps
- Fixed the "fix the camp mini-game" in Hills of Discord Camp. Now each hammer gives + 1 to a camp condition (up to 5).
- Fixed an exploit that would allow a player to trade pineapples for camp resources without costing said pineapple.
- Disabled the debugging plugin
- The clause has been changed to a conditional that checks whether Olivia is carrying the hatchet in her bag. With this, it is not mandatory to equip a hatchet to open blocked paths that require one.
- Balancing : reduced the spawn timer on the succubus imp
- Balancing : reduce the flying dick respawn timer
- Balancing : The well in the MQ2 can only be used once now
- Fix some conditional issue that was showing the wrong protagonist in dialogues
- Climbing speed for the vines on the Hills of Discord map has been improved (3x more faster!)
- Improved pathing for the GH minigame at the water temple to encourage the NPC to move toward the sealed activator once satisfied

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